The contributing authors are more than 40 professors and professionals from across the globe—including the United States, Canada, Europe, Brazil, China, and Nigeria—who offer international perspectives on the recreation and leisure industries. The text illustrates the wide breadth of opportunities within this diverse profession and explores current issues in the world that have an impact on the field. The fourth edition offers the following new features:
- Related online learning materials delivered through HKPropel that offer opportunities to engage with and better understand the content
- Content that reflects the global impacts of the COVID-19 pandemic and how it has changed recreation and leisure experiences
- Updated content on environmental sustainability, health and wellness, social equity, and quality of life
- An expanded look at esports
The book is organized into three parts. Part I provides the foundation of the industry, including an introduction, history, and philosophical concepts. Part II introduces various sectors and areas of the field. Part III presents the different types of programming found in recreation and leisure services. These interest areas include sport management; esports; health, wellness, and quality of life; outdoor and adventure recreation; and culture and the arts.
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