Students studying different branches of computer graphics need to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces. And as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. In this 3rd edition, the author extends the scope of the original book to include vector differential operators and differential equations and draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions.
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₹1,414.00Calculus for Computer Graphics
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Weight | 1 kg |
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Book Author | Vince |
Edition | 1st |
Format | Paperback |
ISBN | 9783031281167 |
Language | English |
Pages | 400 |
Publication Year | |
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