Calculus for Computer Graphics

By (author)Vince

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Students studying different branches of computer graphics need to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces. And as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. In this 3rd edition, the author extends the scope of the original book to include vector differential operators and differential equations and draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions.

SKU: 9783031281167
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Weight 1 kg
Book Author

Vince

Edition

1st

Format

Paperback

ISBN

9783031281167

Language

English

Pages

400

Publication Year

Publisher

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